Showing posts with label Notes. Show all posts
Showing posts with label Notes. Show all posts

Tuesday, February 7, 2012

In class Notes 2.7.12

Before I forget! Here we go:
TODAY I LEARNED HOW TO OPEN AFTER EFFECTS! :D

Here's What I learned:

-Open After Effects
-Your layer panel is on the left, holding all of your "back stage" elements, the Composition is the big rectangle in the middle, which acts as your "stage", and below is the timing and timeline.
-Click "Composition" in top, and New Composition
-Name your composition, select the file size, frame rate (24) and time. click ok.
-Now your composition is "backstage" YAY!

-File SaveAs....save this AEP file in the same place your psd/other files are that you are about to import.

-Next you go to file, import, and import your selected file. This will also show up in your layer panel on the left. You can now drag elements onto the composition and use the timeline below to edit.

-When saving, pull up your "Render Queue" which will overtake the timeline window.
-Drag down your most recently saved composition. Play with the clickable options to get a .mov file (pick quicktime not the .avi) and hit Render. <>

Here's what I got done in class today :D

Hungry Bunny v1 from Monica Cronin on Vimeo.


Tuesday, January 31, 2012

In Class Notes 1.31.12

Animated Gif in Photoshop.
Charlotte gave a presentation today on Animating in Photoshop, what timing and spacing are, and how you can use them to make your animation look natural. We practiced with an animal turning its head. Also she gave us these two links for future learning/reference:
http://www.michaelspornanimation.com/splog/?p=873
Linkhttp://www.animationmentor.com/webinar/timing-and-spacing-webinar/


Key Information I didn't know Before:
Timing: Timing is the main story drawings. These are the Narrative, Key Drawings that are cleaner and more well thought out. These need to be held longer than the Spacing drawings, or at least to need to appear to be held longer.

Spacing: Spacing are the in-between drawings. These are what give the animated look.

Animating on 2s: 1 drawing every 2 frames. Most animation is on 2s, although if there is a lot of camera movement or dancing or something that changes a lot, it will be on 1s. "2s" refers to each drawing is held for 2 frames.

Evenness is evil, that's why animators are odd. BAHAHA.

Getting started:
We started with a Timeline. Drawing X on the left, and Drawing Y on the right. These are the Timed Drawings. Between those, there are spacing drawings, M, 1, 2, 3, &4. M is the Midpoint, 1 is the 3/4 and 2 is the 7/8 points. Click here for a diagram. You want to focus your attention in the motion closer to your Timed Drawings, so that they appear to hold longer than the midpoint spacing drawing.

Now, create layers titled "X, 4, 3, M, 1, 2, Y, E" And draw the Timing Drawings on X and Y.
Then go to window>Animation Menu to pull up the timeline. {Note: if you hit the button in the bottom right of the pop up window, it will show the frames on a timeline}
Then go to the pull down menu in that window, and click on "Document Settings" to change the frame rate to 24 frames/sec. Animation is done on 24 Frames per second, based off of the persistence of vision in film footage. ALSO, change the Duration to 0:00:01:00. Duration is set up to be HR: MIN: SEC: FRAMES, so setting it to this will tell PS there are 24 frames in this 1sec.

NOW LET'S ANIMATE!
Click on the M layer, and draw the head halfway through the motion. KEEP IN MIND:
1. the head will dip down, because that is what a head naturally does when it turns.
2. the eyes will shut, because all species blink when they turn their heads.
3. Push the weight toward the direction you are going, and let the features drag behind.
4. Distort as head passes thru, don't have to worry about details until the end.

When drawing any of the spacers, look at both at the frame directly before and after, to get a good inbetween image. These can be very loose, just to show the movement of the key pieces.

After you have X, 4,3,M,1,2, Y Draw E. E stands for "Extra" to push the character slightly past your final drawing.
Then copy your Y layer, and have that be the hold for the remaining of the 24 frames. Theoretically in an animation, when a head turns, it should hold or flip back and forth with E for a 12 frame period.

If you haven't already, make each of these layers last for 2 frames (it should snap into place in PS). in the order of X,4,3,M,1,2,Y,E,Y and turn the Onion skinning on (square with striped circle inside).

I've included the GIF i created quickly in class. YAY! ANIMATING!
Photobucket

I hope that was clear. Comment if it wasn't and I can reword/change things :D

Monday, January 30, 2012

Out of Class Notes

Please feel free to check my drawing blog "Monica Is Drawing" to read about what I am learning from Walt Stanchfield's book "Drawn to Life".
Also, if you would like to read about Dave Pimentel's opinions of this book, and of Walt himself, click here.

Since this is all brand new to me, I feel I need to do a lot of catching up. This first post is about the principles of Squash and Stretch, and how they effect an animation that is full of life. Please check out these posts if you would rather not purchase the book for yourself (although I highly suggest it).

Thursday, January 26, 2012

In Class Notes 1.26.12

Technically today was not a "notes" kind of a day...but I did learn a new concept today that I wanted to talk about on here.

Straight vs. Curve
This idea suggests that for every straight line there should be a curved line. Dave Pimentel actually does a fantastic job describing this technique here. In short, parallel and perpendicular lines are not nearly as interesting as line that intersect or may someday intersect, and are more interesting still if one is straight and the other curved. This provides a drawing with a sense of fluidity and feels more natural that things that are all curves or all straight lines.


Also we got to talking about 101 Dalmatians, and people looking like their dogs...which is SUCH an accurate thing to say, because it is SO TRUE. Most people you see at the park walking/running with their dog...usually have similar features to their beloved pet. Anyways, here is the link : http://www.michaelspornanimation.com/splog/?p=2890

Have a Happy Weekend!

In Class Notes 1.24.12

I want to post in-class notes on here
1. To immortalize it, so I can't lose my notes
2. To process what I learned a few days previous, in hopes for better retention


Charlotte's Lecture:
1. Joseph Canzani is part of all of us. He taught us things like 50% grey mat board is the best color to make your artwork look its best, and that Elvis was a decent musician. www.josephcanzani.com

2. Making a Contact Sheet:
-Open images in Bridge
-click "output"
-US Paper, Quality 150, columns X, Rows X, keep/leave filename, refresh-->do again till happy
-Hit save.
****ANIMATORS: this is a quick way to build a storyboard

3. Color:
www.colorschemedesigner.com

4. Unsharp Mask, to make a rich film look to images
- Make Copy of Layer, Layer Adj, Desaturate
-Filter, Sharpen, Unsharp Mask, [Amount Up, Radius, Threshold Down] Need and Alpha Mask (layer mask)

5. Coloring in PS
-Copy linework into layer mask. On new layer, fill layer with black and then invert. Lock pixels and paint away :D

6. UNDO IN PHOTOSHOP: Cntrl+Alt+Z
-OMG WHAAA?!


Matthew's Lecture:
1. The MOST difficult thing for many an artist is Online Visability and Promoting their Work.

Different types of Visability:
1. Flickr/Reddit/DeciantART: semitargetted community, immediate feedback, but it is hard to stand out in the sea of images. click*click*click. However, Coey Kuhn (Graduate of Aurora High School AND CCAD) seems to be doing alright for herself off deviantart.
2. Behance/Creative Hotlist/Krop/Dribble/Carbonmade: industry oriented and you have a collection of work presented.
3. Facebook Page for Artist: Post links, get likes, strong community.
4. Monthly Newsletters: Image, how did it, how job came up, Stay Tuned for this great thing I'm doing next month! conceptcontent.com>>plug in email addresses to send newsletter to.
5. Blogging: Long form of online portfolio, to see an artists successes and failures, sketches and process. You are engaged on this one page, because you looked this person up, and can see a history of the artist.



2. The Marketing Plan: Define a Marketing Plan:
Define your objectives, your demographics, ideal clients
Develop content/place holders for content on a 3-6 month basis
Gantt Chart- Timeline vs Tasks. When you will update each thing, and how often.